My Hand Painting Workflow (Part 1 of 5)

by Matthias Andre October 08, 2012

I decided to do a rough record of the workflow I use to paint my models. It’s probably not the best way of doing things but it works alright for me :).

Step 01

Make the basic model and unwrap it. Make sure there are no overlapping UVs, then take it to Zbrush.

Step 02

Subdivide the model until you have a good number of polygons to work with for polypaint. 

Here are part 2 part 3 part 4 part 5 if you missed them
Matthias Andre
Matthias Andre

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